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Lena and Lucia meet to test the former's abilities, hoping to find a lead on Jean's wherabouts, And Branch heads to the Nightcrawler to extract information from Sammy, Luther's boss.  Afterwards, the four meet Lesleigh at Pamela's.  Lesleigh is called away on an assignment to stop a rampaging feral werewolf, and this time she doesn't bother to stop anyone from coming along-- something which she may come to regret...

Episode art by Bee.  Editing by Holly.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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Having learned that the tome has been stolen, the party splits up, with Lesleigh and Luther attempting to track the its current owners and Lena, Lucia and Branch heading to talk to Jean.  Their search leads them all across town, and not all is as it seems.  At the end of the day, can they save Jean?  And what of the safety of the rest of them?

Episode art by Bee.  Editing by Kyle.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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A week following the incident with the silver structure, Lena has another terrible premonition:  that of her therapist, Jean Darby, dying mysteriously.  In investigating how to prevent the vision from coming to pass, she discovers that a fae tome of knowledge has fallen into the possession of a wizard who intends to sell it.  To look further into the matter, she calls together her friends, but they are struggling with problems of their own...

Episode art by Bee.  Editing by Kyle.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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When a week goes by and life gets too crazy to record a session, it's time for some new teen superheroes to step up to the task!  Meet Perfect Chaos, a second team in our Halcyon City canon.  Lead by GM Kyle, its members are Petruso "Arcadia" Pennington (Setsu), a human/goat gene splicing experiment with a gregarious personality; May "Nightfall" O'Connor (Holly), the latest in a legacy hero line with a tarnished reputation; Hyacinth "Oneironaut" Gamma (Jovian), a powerful psychic who can manifest their dreams; Betthaneigh "Arcana" (Bee), the accursed daughter of a cultist trying desperately to stop their terrible deeds; and Gillian "Scooper Duper" Fairgood (Yoshi), a standoffish goth who wears a full-body mascot costume to fight crime.  Today, you'll get to learn a little more about them, and the things they did when they first formed their team.  Later this week, we'll have their oneshot session up.

October has been a crazy and difficult month for us at Roll to Breathe, but it looks that the worst of it is over.  Next Wednesday there will be no episode; Steel City Rhapsody will return on November 8.  We thank everyone, especially our Patreon backers, for your patience.

Episode art by Yako.  Editing by Holly.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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After Lesleigh's botched shot at the antagonistic fae, the entire silver structure begins to bubble and collapse around the group and Lena's terrible visions threaten to pass.  A mad dash begins as those inside the structure try to escape and those outside attempt to flee before they are caught in the silver aberration.  Deals are stuck, magic is deployed, and lives are saved... but at what cost?

Episode art by Bee.  Editing by Holly.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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PITTSBURGH, PA - A party of five is getting breakfast at a local greasy spoon when a coded radio message comes for Lesleigh (Chris), a government-employed werewolf hunter.  As she tries to leave to answer, Lena (Yako), a college student with precognitive abilities, tries to stop her and warn her about terrible events to come.  Though Lena's urgings leave Lesleigh unconvinced, the others at the table decide to come and help: Lucia (Holly), a fae who specializes in collecting and containing dangerous magical artifacts; Luther (Jovian), a reserved werewolf trying to scrape by with her unfortunate condition; and Branch (Bee), an eager accountant-turned-supernatural-PI.  The group heads out to Hazelwood, a residential neighborhood, where a strange facility made entirely of silver has sprung up overnight and werewolves are being tortured.  The group chooses to divide and conquer, but things go south quickly...

Episode art by Bee.  Editing by Holly.  Theme music by Avery Stemmler, with most other episode music coming from Incompetech.

Roll to Breathe is funded by Patreon.  If you like the show, please consider backing us yourself!

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Hello listeners!  It's been far too long since we last graced this page, but today we are back!  This is a supplementary episode of Roll to Breathe, where we start the character and world building for our second season, including filling our character sheets and setting expectations.  This episode is an optional listen, but we recommend it to get a feel for the world we're trying to build, as well as some established backstory.

S2 logo by Yako.  Editing by Holly.  Theme music by Avery Stemmler, with most other music from Incompetech and other royalty-free libraries.

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It's time to head to a world of dragons and friendship, guided by Yako in the GM seat!  This is a character creation episode, where we meet our six dragons: the slow but reliable craftsman Darn (Kyle), the eager and loyal daredevil Jagi (Holly), the menacing but empathetic seer Luka (show newcomer Trin), the friendly, insectoid academic Yorne (show newcomer Setsu), the spiny and proud warrior Tokarz (Jovian), and the spindly, shy nature adept Fegios (Bee).  We learn a bit about the world and a lot about our heroes.

This episode is a teaser for the bonus campaign we are running as part of our Patreon campaign.  If you pledge $5, you'll get two episodes per month, each one alternating between the two dragon clutches!  We hope you enjoy this laid-back and tonally lighter show from us as we move into our grittier second season.

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It was a difficult and costly battle, but as the dust clears our heroes still stand.  For the first time the whole city sees them as heroes.  As the dust clears and the heroes recover, they will find a city that adores them and ample time to recover and grow.  Danger looms on the horizon, but it can wait for another time-- today, the team celebrates victory.

Next Friday, Sept 15, at 7:00PM Eastern Time, we'll be doing a live postmortem on our first season of Masks, where we'll discuss our feelings on it.  During the show, we'll also do a Q&A of user-submitted questions.  We've gotten several already, but you can still submit your own in one of these ways:

The postmortem will be available for viewing on Twitch.  We hope to see you there!

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The final battle wages on.  Revelations are had and drastic actions are taken.  Everything the Final Hazard has faced lead to this moment; from Papa DeSnott giving himself to A.E.G.I.S. to save his son to Yoshiko's misguided attempts to use herself as bait to draw out Ashe.  Their journey has been one marked by sacrifice, yet as they come to terms with that there are still sacrifices left to make.

This is our penultimate episode of our first season of Masks. The last one is an epilogue, to be released next week, which has no dice rolling or other mechanics.  Thank you so much for listening to us!  And thanks to Magpie Games and Brendan Conway for making such an excellent game.

Next Friday, Sept 15, at 7:00PM Eastern Time, we'll be doing a live postmortem on our first season of Masks, where we'll discuss our feelings on it.  During the show, we'll also do a Q&A of user-submitted questions.  We've gotten several already, but you can still submit your own in one of these ways:

The postmortem will be available for viewing on Twitch.  We hope to see you there!

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